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Any changes you make and save to these 2D texture images will be immediately reflected in your 3D model view.
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All the textures imported with your model are displayed as linked "child layers" beneath the main model layer.ĭouble-clicking any of these texture layers will automatically open them as separate, editable documents within Photoshop. Your other major area of creative control is the textures and imagery applied to your model’s surfaces. A similar set of controls exists for the positioning of your camera in relation to your model/s. If you’ve had even a little experience with 3D, you’ll likely recognize the spin, scale and move controls shown here, which allow you to position your model in virtual space. However, right-clicking on your 3D object in the Layers palette gives you access to a ‘ Transform 3D Model’ option, which in turn gives you access to the model positioning controls (as shown below). Upon import, there are no obvious ways to interact with your object - most menu items are grayed.
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A dialog box will ask you to select your model and moments later it will appear in your document. You can add a 3D layer to any document via the main Layers menu (i.e. To incorporate 3D objects, Photoshop CS3 Extended adds a new kind of layer, unsurprisingly named a ‘ 3D layer’. Model from the SketchUp warehouse for the example below. Google Earth’s warehouse is probably as good a place as any to start, but there are thousands of 3D libraries offering quality, compatible models in many If you don’t consider yourself a modeler, or haven’t got time, a huge range of free, downloadable models are available online.
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Fortunately both Maya and SketchUp currently have free versions that will allow you to get your feet wet without selling your legs. All models must be constructed and imported from third-party modeling programs, including Google’s SketchUp (.kmz), Autodesk’s 3D Studio (.3ds), Alias, Maya, and Acrobat 3D. Sensibly, at least for these first baby steps into the world of 3D, the Photoshop team have kept their ambitions relatively modest.įirstly, they haven’t attempted to include any 3D modeling tools within Photoshop. I’m thinking something akin to jamming the Taj Mahal into Heathrow Airport. Photoshop was already a behemoth, and if you’ve ever browsed the endlessly cascading menus of an application like 3D Studio, you would probably begin to sweat uncontrollably at the prospect of shoehorning it into Photoshop. Teaching a 2D image program to think in 3D is an ambitious undertaking. Let’s not underestimate what they’re tackling here. So there's a lot to cover in this tutorial and I'm really excited and I hope you have a good time learning about Photoshop CS3 Extended.Republished from last Friday’s Design ViewĪlthough it hasn’t received a lot of attention, perhaps the most ambitious and potentially most useful new feature to come to Photoshop CS3 Extended is the ability to interact with 3D files ( note: not included in the standard Photoshop CS3 version). I'll grab the clone tool, grab a tire and I can rotoscope that all the way through, one frame at a time. Not only can you scrub through video and animate the video and add all kinds of special effects to it, you can even clone video. We can also work with video in ways that you probably would never imagine. We'll talk more about that later on, but it's very cool. Apply a very basic in your 3D modeling application, bring it into Photoshop and then paint your new texture. So let's say we wanted to turn this into a crate. Now, what's really, really cool is if you're like me and you like to work with 3D textures and you did texture this is Maya or LightWave or anything like that, you can actually edit those textures right in Photoshop. For example, I modeled this box in Maya and when I double click on the icon in the layers, I can rotate it, I can change the lighting, I can change the render mode and I can do so much more. What we can do here is we can work on 3D models in this version. So the question on your mind is probably why in the world is it called Photoshop CS3 Extended? Well, this version of Photoshop can do a lot more than the regular version, and that's saying a lot because we already know that the regular version of Photoshop has 1.6 patrillion functions.